My Name is Hudson!
I am a programmer.
I'm a Full-Stack Software Developer with 5 years of programming experience. With a Professional Certification in Computer Science for Web Development from Harvard University, I know many languages and frameworks. I am proficient in Python, HTML, CSS, JavaScript, and Aardvark. I also have experience with programming languages such as C, C++, and SQL. As for frameworks and libraries, I've worked with Express.js, Django, Flask, Quart, PyTorch, NumPy, Socket.io, Three.js, Cannon.js, and so many others.
I started out programming with C++ and then moved to Python, learning with Codecademy and other random online sources. Soon, I began teaching myself by building projects and experimenting. Since I began, I have built numerous projects, won an honorable mention for game development in the #MadeWithReplit Worldwide Competition,, built a programming language, built a 3D game engine, built a Physics Engine, and started a company as part of a business class. Some of my projects are displayed below. Note that this list may not include recent projects or private projects.
Website for a Christian retreat for Gen Z. Built with Nunjucks, SCSS, and TypeScript. Bundled with Webpack. Hosted on Vercel.
Multi-Agent Reasoning Problem Solver. A Python library where you can make teams of AIs that work together.
This is a programming language I worked on with the rest of the 5-member Aardvark development team. The compiler is unfinished and is still being worked on. This is an active project.
This website includes documentation, specifications, many tutorials and articles, style guides, syntax guides, and so much more. I wrote most of it, but the actual syntax was agreed upon and designed by the Aardvark development team.
This is a programming language I worked on with the rest of the Aardvark development team. The interpretter is done and fully functional.
I was on the team that made this. I did the course and lessons cards, and the Install PWA prompt myself, but for the rest I used a combination of HTML/CSS/JS and the website builder.
This messaging application uses PGP encryption on every message. Your keys are not stored on server, but are instead stored locally inside of a password-locked encrypted localstorage... Click to view more information including video tour.
This Python library includes functions for xor based encryption as well as a somewhat decent custom hash function...
This was a project for CS50W from Harvard. There was a 5 minuite max on the submission video.
This was a project for CS50W. Afterwards, I found the reason the purple line wasn't working is because I forgot the semicolon and end quote. Such a silly mistake.
This was a project for CS50W. It uses my own custom markdown parser.
A completely custom (but slow) LLM text prediction library. Developed and trained locally on an iPad Pro. Built with NumPy.
A project I worked on with the rest of the Aardvark development team. It is a code editor built for the Aardvark Programming language.
This game is the second version of the game that won honorable mention in the Replit Kajam competition. You can see the original version below. This version was updated to include new levels, profiles, stats, a better leaderboard system, and more.
Made for the Capstone project of the National Youth Leadership Forum for Engineering. It was a team project. I made the app, someone else made the name and logo, another made the slideshow, and another made a cad model of a van.
I built an AI from scratch using numpy. I had no idea how LLMs really worked at the time, so I guessed, creating this single-layered AI that runs on a simple sigmoid function...
This is a game engine built in Javascript using the HTML5 canvas. I made it in collaboration with @JustCoding123/@NeverUsedDC. We designed it to be easy to use and powerful.
This third iteration of the Search The World series builds upon the idea of the previous versions, but with an engine rebuilt from the ground up to be more powerful and dynamic. It can scrape images and even rich results... Click for more details.
A game I made for the #MadeWithReplit game competition. My game didn't win, but it did have the most upvotes. It was quite buggy. It was a team competition, yet I was working alone, but still did pretty decently.
It's a 3d rain effect! My best attempt at the time, although I did eventually create something way better.
Super Compact Image File Format. It's ranges from 55x larger than JPEG and PNG to 7x smaller for some images. It supports metadata too. Like other file formats, it stores compacted binary code for an image in a file that can then be read to view the image.
This game won honorable mention in the #MadeWithReplit competition. It's a game of tricks, riddles, and puzzles.
@Theboys619 actually made most of it. I helped a lot at the end though. This project was abandoned because @Theboys619 became unresponsive and left the team, and the rest of us couldn't navigate the codebase without him. Click for more info.
A powerful JS game engine that runs on using DOM elements instead of the canvas. It makes a lot of stuff easier because it supports CSS.
Uses Express.js and Socket.io to create a basic 2d online multiplayer game.
A simple, fun animation with the fibonacci sequence. I made this after discovering that every 5 Fibonacci numbers, the number of digits goes up by 1. Its just a simple 5 minute project.
It's... well... a CSS Library. I can't really describe it much more than the name. It's just whatever CSS I thought I would like to use, so I put it into a library. I did use it for a bunch of my projects.
Even your user name is encrypted here! Once you login, you can connect your google or replit account to it.
Search The World 2 was a well-styled and pretty decent search engine that I built. It even has an API.
This is a website explaining the syntax and implementation of CSISP, or the Client-Server Information Share Protocol. It is a HTTP replacement I came up with.
This is a Python library for servers with no external dependancies! It's very similar to Flask, but slightly more low level. I never finished it, and I never published it, but it taught me how to build HTTP servers from scratch with only sockets.
A Discord Bot that was very popular for a while. When Replit made a bunch of changes, the bot went down, and has not been running consistently since.
Uses NLP to create a chatbot. Pretty simple. No generative AI, just pre-defined patterns. Used Python's nltk library.
This website has barely been updated since it was created. It hosts the original APE (a package manager for Aardvark), which actually still works.
Aardvark was born out of the Replit LangJam, a programming competition where each team built a full programming language. The winner recieved $10,000 and a spot as an official language on Replit. It was @PlasDev, @ZDev1, and I on a team against some of the most experienced coders around. We didn't win, but we started something that would never die. A project that forever strives to make programming easy and powerful, revolutionizing coding the world around. Aardvark has never died, it has always inspired the minds of programmers around the world to join the cause. Though the team has changed and shifted, our purpose never will.
Let it run, and it will eventually take up all your computer's storage space!
This program has a brute force system, but also includes an "Information-based Password Cracker", which takes in user information such as name, birthday, significant number, names, or things and applies them procedurally to common password patterns.
This program uses a list of english words and nltk's 'edit_distance' function to autocorrect misspelled words in user input.
This was my very first published project that I still have. It is a very complete shell emulator, including commands and functions.